Damage Class, taking dystance its your job, you are getting 1 critical power each 1 hex from target
Sniper if using weapon with long range perk double critical power from main ability.
Snipers doesnt like to take damage for theirself, thats why -10% each DR
Using Range Weapon gives snipers extra 5 range.
Infantry can rise Damage Resistances above 90%, what can make him immortal for favorite damage type.
Infantry also getting extra 5% Damage Resistances. It may help him getting 100%!
Infantry can be tough but getting extra resistance cost in Hit Points, in this deal, infantry losing 25% of his maximum health.
-Priest now scalling his Carry weight with his current HP in scale 3:4 -- it means if priest gets low HP, he gets low Carry Weight also.
-Killer now atfer killing a player heals his full HP
-Super Mutant with One Hander working on every weapon
-Leader halfs attacker critical chance -- no matter if attacker have critical chance pricing.
-Randomboy can roll Sniper and Infantry classes
-Cyborg can decraft special implants for 2 Cyborg points and Combat Implants for 350
-Cyborg can craft EMP shield Implants:
-tier I: 30% EMP resistance
-tier II: 60% EMP resistance, cyborg can't score critical hit
-tier III: 90% EMP resistance, cyborg losing 30% movement speed
Other Features and items
-New ability to build decoration in your base/tent
-New random Events: Hidden Treasure
-Added Professional tool set to fix T4 items(can be crafted)
-Added new armors: Soviet Combat Armor gives Electric protection, Perks: Laser Reflector, Advanced Plate, Regeneration
-Added new armors: Ranger Combat Armor gives Poison protection, perks: Speed Mechanism, Gain Agility, Bonus Move
-Added New Weapon: Prototype 14, 62 Range, 10-26 Damage, Caliber: Small Energy Cells, Perks: Knockback, Long Range and Scoped
-Added the second level of Slavery Vault dungeon.
-Added Nuka Cola Manufacture Matrix. Can be obtainable from 2nd level of Slavery Vault and installed into your farm pumps.
-Raiders Hideout ( Zone 11:2 ) has opened the entrance for everyone. Everyone can now walk in without being shot.
-Added Anderson, the armor shop holder in Raiders' Hideout. He will sell some special, advanced and exclusive armors from time to time.
-Added 2 new cars: Heavy Hamvy and Corvega 2077 series.
-Added fireworks ( for now only in test mode ).
-Many fixes to dialogs and item descriptions.
-changed Rockside map, added new locations there
-removed flat 8% to score critical hit