Character Size
- Base size is 70%.
[+] Increases
- +0.1% size per 1 HP, capped at 600 HP (applies only above level 18).
Bonus is doubled if HP is above 300.
- Bruiser increases size by 20% (40% with Regulator).
- Infantry increases size by 30%.
- Adrenaline Rush increases size by 0.2% for every 1% of missing HP.
- Perk Synergy: Pyro! increases size by 40%.
[-] Decreases
- Small Frame reduces size by 15% (20% with Regulator).
- Livewire reduces size by 5%.
- Perk Synergy: Armor King reduces size by 15%.
- Paramedic reduces size by 10%.
[i] Additional Info
- Super Mutants, Deathclaws, and Robots are not affected by the HP size cap.
- Perk Synergy: Quick Fingers deals +20% damage multiplier against targets larger than the attacker.
- Perk Synergy: Tank deals +10% damage multiplier against targets smaller than the attacker.
- Perk Synergy: Bonus HtH Speed:
- Movement speed bonus changed from 25% to 10%.
- Added +0.3% movement speed for every 1% size above 100%.
- Pyromaniac: Changed from +75% fire damage to +2% fire damage per size difference (you must be bigger).
- Cybernetic Eye: Deals +1% damage per size difference on aimed attacks (you must be smaller).
Burning Damage
- Burning damage is now logged in the console.
- Base burning resistance depends on armor type:
- Leather armors: 60%
- Metal armors: -20%
- Combat armors: 50%
- Combat robes: 20%
- Power armors: 80%
- Survivalist (5-70% / 20-100% with Hubologist) and Atomic Savant (Fire DR) still increase burning resistance.
Other Changes
- Perk selection is now sorted alphabetically.
- Character sheet stat info is now scrollable and will include all in-game stats in future updates.
- The officer in War Events and Reno Wars now sells weapons and armors again (including alien gear).
Fixes
- Fixed Faction Tags.
- Fixed a bug causing only one item to be crafted during the first mass craft.
- Fixed client freeze when moving items.
- Fixed robot dialog issue in \~pat.
- Fixed bug where damage immunity wasn't properly applied after being converted to another damage type.
- Fixed hitboxes for already dead NPCs.
- Fixed an issue where weapons could still jam unexpectedly (hopefully resolved).
- Removed the bonus: *"Bonus is doubled if HP is above 300."*
- Removed the exception: *"Super Mutants, Deathclaws, and Robots are not affected by the HP size cap."*
- Fixed interactions related to character size.
- Extended pipboy rankings
- Added map to Infinity Mine Outpost - when used, the next zone you enter will be the outpost for that floor of the Infinity Mines.
- Outpost maps are now purchasable - maps to outposts can now be bought directly at Infinity Mine outposts.
- Expanded character sheet - many new stats have been added to the character sheet for better tracking and overview.
- Leaderboard fixed - resolved issues with the leaderboard not updating or displaying properly.
- Adrenaline Rush corpses fix - fixed bug where corpses affected by Adrenaline Rush would not behave correctly.