Patch 6.0.5

Arizona Trip
A dungeon for Tier 5 supporters, containing only NPCs to kill, with the same experience multiplier as Rockside.
There are 4 maps:

- Entrance: Ants
- Highway: Floaters and Centaurs
- Ruins: Deathclaws
- Core: Pashtsshuurs

In-game Planner
A feature to preview builds for supporters Tier 3 and above.


Nerfs and Balances

- Added a cooldown for Lethal Damage, scaled with weapon tier: 1200/1100/900/800/700/600 ms.
- Changed penetrate one-hex damage to 0/3/8/20/33/50/66/75% [8/20/33/50/66/75%/100%/125%].
- The penetrate one-hex bonus now only applies to bursts.
- Disabled the clone's Mysterious Stranger.
- Capped max HP damage to 300 per 1%.
- Changed item luck from item experience reset to scale with tier: 20/50/100/150/200/500.
- Cherry Nuka Cola: added a negative effect, AP regeneration set to 1.
- Overpsycho: added a negative effect, causing self-shock.
- Trauma Pack: cannot revive during revive cooldown. After revive, applies a 5-minute revive cooldown and no longer clears all drugs.

"New" New Reno Wars Reputation Spend in War Event:
- Install extra perk in Weapon (25 Salvatore).
- Install extra perk in Armor (25 Bishop).
- Add +1 reset Item Luck to Weapon (25 Mordinos).
- Add +1 reset Item Luck to Armor (25 Wrights).

Fixes and Other Changes





- Fixed AD of Integrated Gloves.
- Fixed NPCs' field of view.
- Fixed item luck when installing a bonus perk.
- Fixed item luck when choosing perks.
- Fixed Nader perk display.
- Fixed Mafia contract.
- Fixed Deathclaw perk issue.
- NPCs' special abilities now scale with season patches, meaning you won't encounter as many 20 INT NPCs early in the season.
- Updated all turn-based control camp maps.