Class Perks:
Bounty Hunter:
War Event/Reno Wars:
-Earn 10% more currency for each target's bounty stack
Global:
-See Bounty Stacks above target's head
PvP:
-Applying damage now applies 1-8 bounty stacks
-Targets with 10+ stacks ignore critical resistance
-Targets with 20+ stacks ignore DR
-Targets with 30+ stacks ignore halving rule
-Targets with 40+ stacks reset battle timer and next strike applies twice
-Targets with 50 stacks result in instant kill
Combat Master: Ignore Melee Protection for 10 sec after strike
Alien:
-LAR42 damage changed from 18-30 to 9-27
-ETG1000 damage changed from 13-17 to 7-17
-LAR52 damage changed from 36-49 to 32-45
-ETG2000 damage changed from 14-19 to 13-17
Priest: PvE Mark now lasts 20 minutes
Paramedic: War event score for revive changed to 750 from 2500
S.P.E.C.I.A.L:
Added 2nd effects of Mastery
ST: Bypass 50% Melee Protection
PE: See Target's AP above Head
EN: +10% HP
CH: +1 WE Stat Limit
INT: Block Next Attack (60 Sec CD)
AG: +5 AP
LK: Armor doesn't break
Items:
-Added Healing Magnum Ammo
-Changed healing value based on tier
-Desert Eagle caliber changed to .223
-Zipgun caliber changed to .44
-JHP changed into healing, and FMJ is now default
-Using engineering on pickable item makes it not drop when using drop all, max to 10 items
Economy changes:
-Ammo cost for sale is 75% less effective
-Weapons cost without ammo for sale is 50% less effective
-Materials/junks/tools cost for sale is 90% less effective
-Players Shop won't accept non-currency items anymore (for no owners)
-Players Shop won't sell currency anymore (for no owners)
Other:
-Finesse: Changed slow effect in hand/leg/eyes critical table to cripple/blind
-Combat temporary message (crits, healing, taking drugs) always set delay at 1200 ms
-Healing with healing ammo shows heal value above target's head
-All healing has green verbose above head with heal value
-Getting cash on war event/reno wars by kills/assists will show amount earned near character
-Added assist system on War Event/Reno wars
-Added server time clock in CET timezone
-Patreon cars back to having 9 seats
Fixes:
-Fixed combat implant limit bug
-Fixed bug when replicant didn't return tokens for claw implants
-Fixed Sneak armor bug
-Fixed vision bug
-Fixed bug with instant respawn
-Fixed main quest issues
-Fixed extra range bug
-Fixed ranking for reputations
-Fixed arm/leg crippling
-Fixed Priest Healing Rate
-Fixed Replicant bug with extra implants
-Fixed not showing Raider's Fury
-Added minimal AP for Raider (5)
-Fixed showing KDA after war event
-TC now request minimal tier 3 weapon instead leveled weapon
-Updated masteries and lifegiver, Better HtH Criticals description
-Fixed Cathedral dungeon
-Fixed Doctor on bleed
-Fixed Metzger contract
-Fixed Motion Sensor range indicator bug
-Hexshotting count to stats
-Fixed buying slaves/mercs
-Fixed reroll on high Level
-Companions wont get war event role