Ammo
Count: 60
Rounds: 15
Type: SEC
One Handed Burst
20% chance to roll 10 Stats
+1 Action Point
Stats can be Negative
if randomboy rolls a negative stat you can convert it to positive on roll 1-25 must be less than your luck
HP
+20 HP
CW
+50 Carry Weight
+20 Rad and Poison Resitance
AP
+1 AP
+1 AP for turnbase
SQ
+5 Sequence
DR
+3 DR(Random Type)
+1 DT(Same Type as DR)
FoV
+5 Sight Range
MD
+5 Melee Damage
HR
+10 Healing Rate
??
+1 to all S.P.E.C.I.A.L
CC
+5 Critical Chance
ECP
+20% Critical Power
FCP
+10 Critical Power
Every Melee Attack its Critical and tier in critical table its always +1
+ 10 Melee Damage
Lose all traits
For each ST gets 1 Critical Power
Wrecker doesn't to reload weapon, so he can rush into battlefield without ammo
Double Flat Damage(damage which can't be blocked by resistance)
Can use only a Granade Launcher, Rocket Launcher, ELECTRO Rocket Launcher and M203
For each ST gets 2 flat damage(it doesnt double by his passive)
Can Craft special weapons and using it
+ 50 crafting cap
Can't use any other weapons
For each INT gets 5% more expierience on crafted gear
Count: 60
Rounds: 15
Type: SEC
One Handed Burst
Damage: 50-75
Range: 30
AP Cost: 4
Damage Type: Fire
Killing Spree
Bonus Rate of Fire
Slayer
Count: 100
Rounds: 10
Type: MFC
Two Handed Burst
Damage: 50-75
Range: 35
AP Cost: 7
Damage Type: Electro
Bonus Attack Speed
Fast Trigger
Fast Trigger
Count: 30
Rounds: 1 or 5
Type: MFC
Two Handed Single and Burst
Damage: 50-52
Range: 40
AP Cost: 6
Damage Type: Laser
Scoped
Scoped
Scoped
Count: 24
Rounds: 1
Type: MFC
Two Handed Single
Damage: 35-60
Range: 50
AP Cost: 5
Damage Type: Electro
Scoped
Better Critical
Chipshot
Count: 6
Rounds: 1
Type: .223
Two Handed Single
Damage: 40-50
Range: 52
AP Cost: 5
Damage Type: Normal
Scoped
Scoped
Better Critical
Count: 0
Rounds: 0
Type: none
Two Handed Melee
Damage: 89-120
Range: 2
AP Cost: 5
Damage Type: Normal/Electro
Knockback
Lifesteal
Lifesteal
Count: 1
Rounds: 1
Type: Rockets
Two Handed Splash
Damage: 85-100
Range: 45
AP Cost: 7
Damage Type: Explode
Poisoned
Ammo Upgrade
Bonus Rate of Fire
Count: 20
Rounds: 1
Type: Fuel
Two Handed Flame
Damage: 100-135
Range: 14
AP Cost: 6
Damage Type: Fire
Scoped
Frozen Queen
Killing Spree