Builds examples for every class

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Revision as of 11:22, 7 July 2023 by Carnack (talk | contribs)
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Builds will be marked as:

Keep in mind that each player has individual preferences and all builds can be edited to fit the player's gameplay style, use Build Planner to get deep into the build and edit it to your likings.

Check Class Perks section to understand the individual class weakness and strength.

Alien

Budget

High-End

Assassin

Budget

High-End

Shadow Pistolero (author : Seki)


  S P E C I A L
START 1 10 1 8 2 8 10
END 1 20 1 10 2 10 19


Traits :

Kamikadze, One Hander


Perks :

3 Gain Perception

6 Ghost

9 Silent Running

12 Better Criticals

15 Hit the Gaps

18 Spray and Pray

21 Cowboy

24 Action Boy


Drugs :

cigarettes, voodoo, jet, mentats


Implants :

4x Perception

2x Charisma

2x Luck

2x Claw

2x Aggresive

2x Tactical or Dragon


WE stats :

Sequence, AP, AP regen, Sight, AG, LK, Critroll, Critroll Multi, Damage, Range


Gear :

223 pistol (with chipshot), Leather Armor mk2 (with sneaky)


Notes:

  • Remember to stay within 6 hexes from wall to get sneak bonus otherwise you will be visible from very far. Pay attention to your sneak when shooting. Positioning is very important, stay near corners or obstacles which block sight so you can hide behind them and resneak. Shooting too much is bad because each shot have chance to unsneak so avoid shooting tanks and focus squishy targets. If you want more stealth and dmg per shot you can go less agility and take bonus battle stats instead of cowboy but attack speed bonus and ap regen from cowboy are very nice. As last 2 combat implants you can use tacticals to counter other assassins or dragons if there arent any assassins. Remember to use stealthboy. Aim arms outside of events, legs on war event.
  • WE gear upgrading order : This is a bit tricky because you want 223 pistol but desert eagle is too weak so you have to use magneto temporarily. But then laser pistol is even weaker than deagle. Pick desert eagle and laser pistol at start, use desert eagle -> upgrade laser pistol to magneto and use it -> upgrade armor to t3 -> buy sneaky on armor -> upgrade desert eagle to 223 and use that -> buy chipshot on weapon
  • Bounty Hunter

    Budget

    High-End

    Chosen One

    Budget

    Starter Build (author : Kompresor)


      S P E C I A L
    START 1 6 10 7 6 4 6
    END 1 6 10 7 6 4 6


    Traits :

    One Hander, Loner, Small Frame


    Perks :

    3 Healer

    6 Death Sense

    9 Bonus Ranged Damage

    12 Lethal Protection

    15 More Ranged Damage

    18 Medic

    21 Surgeon

    24 Lifegiver

    30 Chosen One, Fire Fighter, Bonus Rate of Fire


    Drugs :

    starter build - doesnt use any


    Implants :

    starter build - may you have a lot of implant drops later


    Notes:

  • grease gun
  • 10mm SMG
  • p90
  • PVP burster (author : Carnack)

    HP 445

    AP 10+2


      S P E C I A L
    START 6 5 10 6 1 7 5
    END 9 1 20 10 2 10 1


    Traits :

    Gifted, One Hander, Small Frame


    Perks :

    3 Iron Grip

    6 Toughness

    9 Lethal Protection

    12 Adrenaline Rush

    15 Stonewall

    18 Man of Steel

    21 Action Boy

    24 Death Sense

    40 Chosen One, More Ranged Damage, Bonus Ranged Damage


    dont forget to get 200 small guns before lvl 40 and choosing the Chosen One class


    Drugs :

    buffout, psycho, mutie, after burner gum, rot gut


    Implants :

    6x Endurance Implant

    2x Agility Implant


    Notes:

  • If you want more AP regen, remove points from charisma and put them in strength and endurance, then you dont have to use buffout (-1AP, -25AP regen)
  • Use p90 or plasma smg. This build can only heal from super stimpacks or mega stimpacks so in WE you need to choose extra healing items to get mega stimpacks.
  • 90% immune to knockout, 100% immune to cripple, quite tanky
  • High-End

    Clone

    Budget

    High-End

    Combat Master

    Budget

    High-End

    Cyborg

    Budget

    High-End

    Deathclaw

    Budget

    PVP tank (author : Carnack)

    HP 423

    AP 7+2


      S P E C I A L
    START 10 5 10 3 1 10 1
    END 20 2 20 4 2 11 2


    Traits :

    Gifted, Bruiser


    Perks :

    3 Bonus HtH Damage

    6 Iron Grip

    9 Lethal Protection

    12 Stonewall

    15 Vampire

    18 In Your Face!

    21 Bonus HtH Attacks

    24 Toughness


    Drugs :

    psycho, buffout, cigarettes, mutie, beer


    Implants :

    7x Endurance Implant


    Notes:

  • Use power fist or mega power fist (get one with less ap cost) or laser spear.
  • High-End

    Hubologist

    Budget

    High-End

    Infantry

    Budget

    High-End

    Killer

    Budget

    High-End

    Leader

    Budget

    High-End

    Paramedic

    Budget

    High-End

    Priest

    Budget

    Burster (author : Carnack)

    HP 423

    AP 9+2


      S P E C I A L
    START 7 1 9 7 2 9 5
    END 10 1 20 8 6 11 3


    Traits :

    Gifted, Small Frame


    Perks :

    3 Iron Grip

    6 Adrenaline Rush

    9 Death Sense

    12 Stonewall

    15 Bonus Ranged Damage

    20 Toughness

    23 Faster Healing

    29 More Ranged Damage


    Drugs :

    buffout, rot gut, mutie, psycho, healing powder


    Implants :

    7x Endurance Implant

    1x Agility Implant


    Notes:

  • can solo all dungeons incl ares and slavery vault
  • heals for 200 with super stimpack
  • heals for 375 with mega stimpack
  • 80% immunity to knockout
  • 88% immunity to getting crippled
  • puts debuff on enemy player to attack only every 1,2 sec (good against regulator and meelee)
  • use p90 or xl for one hexxing
  • in pvp use desert armor (defensive belt for slow) / conscript armor (more normal resist) and put advanced plate on your armor to raise your normal resist
  • High-End

    Random Boy

    Budget

    High-End

    Raider

    Budget

    High-End

    Regulator

    Budget

    Pistolero (author : Carnack)

    HP 423

    AP 9+7


      S P E C I A L
    START 6 5 8 4 1 10 6
    END 12 1 20 8 5 12 1


    Traits :

    One Hander, Fast Shot, Chem Reliant, (optional - bloody mess, bruiser, fast metabolism)


    Perks :

    3 Earlier Sequence

    6 Iron Grip

    9 Death Sense

    12 Bonus Battle Stats

    15 Fast Attacks

    18 Stonewall

    21 Toughness

    24 Cowboy


    Drugs :

    psycho, buffout, after burner gum, beer, gamma gulp beer, rot gut, cigarettes, mentats, nuka cola, mutie, jet


    Implants :

    6x Endurance Implant

    1x Charisma Implant (to get 5 charisma for extra pve perks)


    Notes:

  • can shoot 5x in one sec
  • can solo all dungeons and great in pvp
  • can kill most snipers and wreckers in one or two seconds
  • High-End

    Scout

    Budget

    High-End

    Sniper

    Budget

    High-End

    Soldier

    Budget

    High-End

    Super Mutant

    Budget

    High-End

    Wrecker

    Budget

    PVP bazooka (author : Carnack)

    HP 435

    AP 8+5


      S P E C I A L
    START 3 8 10 1 3 5 10
    END 10 10 14 3 6 6 20


    Traits :

    Gifted, Bruiser


    Perks :

    3 Gain Charisma

    6 Gain Intelligence

    9 Stonewall

    12 Lifegiver

    15 Gunner

    18 Bonus Rate of Fire

    21 Living Anatomy

    24 Weapon Handling


    Drugs :

    buffout, jet, voodoo, cigarettes

    Implants :

    6x Luck Implant

    4x Endurance Implant


    Notes:

  • Max big guns and doctor, shoot bazooka or grenade launcher if you feel like dying often.
  • High-End