Difference between revisions of "Weapon perks"

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| Bonus Attack Speed || +0.25 AP/s [[AP Regen]], 10% Attack Speed
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| Bonus Attack Speed || 10% Attack Speed
 
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Revision as of 13:35, 9 May 2022

Equipped weapon gains experience as you kill NPCs or use Upgrade Parts on it. Upon gaining enough experience it will unlock new perks and their color will change.

First three perks on tier 3 gear are always predefined. Some tier 4 items have random perks even on first three levels.
Fourth perk you are able to chose by dialog window once you unlock it. Exception to this is when you level your weapon by Upgrade Parts then perk will be random.
Fifth perk is always random.
Sixth perk (so called "legendary") is picked from different table of perks instead of regular one. Legednary perks works only against NPCs.
Every weapon can be upgraded by Roger to gain one additional perk.

List of weapon perks

Perk Name Effect Works for Random Level 4 Event
Ammo Upgrade Increase ammo DM mod by 1/8 Ranged only Ranged only Ranged only None
Better Critical +10 crit roll All All All All
Bonus Max Damage Gives +5% DT penetration and +19% max damage All All All All
Bonus Min Damage Gives 5 DR penetration and +24% min damage All All All All
Bonus Attack Speed 10% Attack Speed All Ranged only None None
Bonus Ranged Damage +3 damage per bullet Ranged only Ranged only Ranged only All
Bonus Rate of Fire 1 AP less for attacking All Melee only Melee only None
Chip Shot Reduce target KO/KD resist by 20% All All All All
Destroyer Reduce target DR by 5% (normal, fire, explosive damage types) All Ranged only Ranged only None
Fast Trigger +1 AP All All All All
Frozen Queen Slow and Confusion effect on critical hit All Melee only Melee only None
Killing Spree Restore 20% of MAX AP after kill All All All All
Knockback Knockback effect on critical hit All All None All
Life Steal Heals you for 25% of damage you deal Melee only Melee only Melee only All
Long Range +20% hit chance, doubled hit chance bonus from Perception All Ranged only Ranged only None
More Criticals +10% crit chance All All All All
More Critical Damage +5-40% Critical Damage All None None None
Penetrate Reduces your target DT to 1/5 All All All None
Poison Applies poison All Melee only Melee only None
Scoped +4 range Ranged only Ranged only Ranged only All
Spiked +10-60% Critical Damage Melee only Melee only None None
Smasher! +5 ST in Heavy Handed calculation Melee only Melee only Melee only None
Slayer +7 flat damage All All All All

Random, Level 4, Event - defines on which type of weapons can be perk obtained randomly, when reaching level 4 or by dialog during event

List of legendary weapon perks

Perk Name Effect
More Bonus Damage +100% damage against NPCs
Bonus Bullet Damage +50 flat damage against NPCs
Bounty Hunter Critical hits against NPCs are upgraded by 1 bracket
Sniper Double critical chance against NPCs
Enhanced Knockout Knockout effect on critical hit against NPCs


See Also